Metal Slug: Missing in Action

Metal Slug: Missing In Action is all about the things we're not supposed to see in the games, such as the levels used in the testing process, graphics that were never used, and other such hidden gems.

 

| What’s New? | F.A.Q. | Debug Menu | History |

 

Metal Slug: Super Vehicle-001

 

Walkthrough

Unused spritesMissing areasEarly footage

Metal Slug 2: Super Vehicle-001/II

 

Walkthrough (Metal Slug 2)Walkthrough (Metal Slug X)

Unused spritesMissing areasEarly footage

Metal Slug 3

 

Unused spritesMissing areasEarly footage

Metal Slug 4

 

Unused spritesMissing areasEarly footage

Metal Slug 5

 

Unused spritesMissing areasEarly footage

Metal Slug 6

[nothing yet]

Metal Slug: 1st Mission

 

Early footage

Metal Slug: 2nd Mission

 

Unused spritesEarly footage

Metal Slug Advance

 

CardsItems and enemiesUnused Sprites

Early Footage

Concept art

written by Enomosiki

CharactersItemsMechanics

OtherScenery

 

 

Metal Slug is © SNK, Playmore, Nazca, and presumably a whole bunch of other companies. I guess Metal Slug is even ®’d and ™’d by them too.

This was written by Ragey (with the exception of the Concept Art section, which was created and written by Enomosiki), created with Microsoft FrontPage, and designed for 800x600 resolution screens.